FileSystem#
Contains functions related to accessing the filesystem.
All paths are made relative to a quest-specific directory,
found at <zc root folder>/files/<quest name>
. Quests cannot access
files outside this folder.
Access with FileSystem->
.
Functions#
bool |
DirExists(char32 dirpath) |
bool |
FileExists(char32 filepath) |
bool |
Remove(char32 filepath) |
LoadDirectory(char32 dirpath) |
Function descriptions#
bool DirExists(char32 dirpath) 🔗 Source
Returns true if the file/dir specified by the given path exists.
bool FileExists(char32 filepath) 🔗 Source
Returns true if the file/dir specified by the given path exists.
bool Remove(char32 filepath) 🔗 Source
Deletes the file pointed to by ‘filepath’. Path is relative to the quest’s specific directory.
directory LoadDirectory(char32 dirpath) 🔗 Source
Opens the directory pointed to by ‘dirpath’