ghost2_eweaponDeath.zh#
Functions#
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Function descriptions#
void __DoEWeaponDeathPrototype(eweapon wpn) π Source
ghost.zh Version 2.8.15 All the EWeapon death effect functions are in this file.
void __DoEWeaponDeathAimAtLink(eweapon wpn) π Source
void __DoEWeaponDeathExplode(eweapon wpn) π Source
Some of these could probably be combinedβ¦
void __DoEWeaponDeathSBombExplode(eweapon wpn) π Source
void __DoEWeaponDeath4FireballsHV(eweapon wpn) π Source
void __DoEWeaponDeath4FireballsDiag(eweapon wpn) π Source
void __DoEWeaponDeath4FireballsRand(eweapon wpn) π Source
void __DoEWeaponDeath8Fireballs(eweapon wpn) π Source
void __DoEWeaponDeath4FiresHV(eweapon wpn) π Source
void __DoEWeaponDeath4FiresDiag(eweapon wpn) π Source
void __DoEWeaponDeath4FiresRand(eweapon wpn) π Source
void __DoEWeaponDeath8Fires(eweapon wpn) π Source
void __DoEWeaponDeathSingleFire(eweapon wpn) π Source
void __DoEWeaponDeathSpawnNPC(eweapon wpn) π Source