tango_drawing.zh#
Functions#
int |
__Tango_PutChar(int character, int[] font, int cset, int color, int tileOffset, int x, int y, int layer) |
void |
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void |
__Tango_DrawColorBackdrop(int styleStart, int x, int y) |
void |
__Tango_DrawTileBackdrop(int styleStart, int x, int y) |
void |
__Tango_DrawComboBackdrop(int styleStart, int x, int y) |
void |
__Tango_DrawComplexBackdrop(untyped[] backdrop, int x, int y) |
void |
__Tango_DrawFrameText(int type, int[] str, int[] font, int cset, int color, int x, int y) |
void |
__Tango_TransferText(int dataStart, int styleStart, int screenX, int screenY) |
void |
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void |
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void |
__Tango_DrawMenuScrollIndicators(int slotX, int slotY) |
void |
__Tango_ClearSlotBitmap(int slot) |
Function descriptions#
int __Tango_PutChar(int character, int[] font, int cset, int color, int tileOffset, int x, int y, int layer) π Source
Functions used to draw to the screen or an offscreen bitmap. Draws a single character and returns the width of the character drawn.
void __Tango_DrawToScreen() π Source
Draws the current text slot.
void __Tango_DrawColorBackdrop(int styleStart, int x, int y) π Source
void __Tango_DrawTileBackdrop(int styleStart, int x, int y) π Source
void __Tango_DrawComboBackdrop(int styleStart, int x, int y) π Source
void __Tango_DrawComplexBackdrop(untyped[] backdrop, int x, int y) π Source
void __Tango_DrawFrameText(int type, int[] str, int[] font, int cset, int color, int x, int y) π Source
Draws text for a complex backdrop
void __Tango_TransferText(int dataStart, int styleStart, int screenX, int screenY) π Source
Transfers the printed text from the bitmap to the screen.
void __Tango_DrawMoreIcon() π Source
Draw the βpress Aβ prompt if needed.
void __Tango_ClearSlotBitmap(int slot) π Source
Clears a stringβs area of the offscreen bitmap.