std.cfg#
Variables#
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Variable descriptions#
const int STD_FORCE_OLD_DISTANCE = 1
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If enabled, Distance() will use Sqrt() instead of SafeSqrt().
const int STD_DISTANCE_USE_SAFESQRT = 0
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If enabled, Distance will use SafeSqrt(). Otherwise, it will return a factor,
const int STD_EMULATE_ENGINE_COLLISION = 0
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If enabled, Collision hitboxs will more precisely emulate the
const int STD_CENTERXY_USES_HITBOXES = 0
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If enabled, CenterX() and CenterY() will use object hitboxes
const int STD_NEVER_USE_SAFESQRT = 1
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Enable to force any calls to SafeSqrt() to use Sqrt() instead.
const int MAX_HIGHEST_LEVEL_ITEM_CHECK = 255
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The highest item ID checked by GetHighestLevelItem().
const int REVISED_ROTATEPOINT_X_FUNCTION = 1
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Set to 0 to use 2.50.x RotatePointX()
const int REVISED_ROTATEPOINT_Y_FUNCTION = 1
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Set to 0 to use 2.50.x RotatePointY()
const int MAX_NOACTION_INPUT = 14
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Checks A, B, L, R, U/D/L/R, Ex1, Ex2, Ex3, Ex4
const int NOACTION_SKIP_MAP = 0
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If enabled, NoAction will not disable pressing the Map button
const int NOACTION_SKIP_START = 0
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If enabled, NoAction will not disable pressing the Start button
const int OLD_ONSIDEPLATFORM = 0
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Change to 1 to use old OnSidePlatform calls.
const int OLD_RAND_FUNCS = 0
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Change to 1 to use old Rand() logic