tango_validation.zh#

Functions#

bool

Tango_ValidateConfiguration()

bool

__Tango_ValidateArraySize(int[] arr, char32[] name, int targetSize)

bool

__Tango_ValidateSlotDefs()

void

__Tango_CheckOverlappingSlots()

bool

__Tango_ValidateSlot(int slot)

bool

__Tango_ValidateStyle(int style)

bool

__Tango_ValidateString(char32[] str)

bool

__Tango_ValidateMessage(int msg)

void

__Tango_ValidateSavedVersion()

Function descriptions#

bool Tango_ValidateConfiguration() 🔗 Source

Various validation functions. Any that return bools return false if whatever they test is invalid. They may also log errors.


bool __Tango_ValidateArraySize(int[] arr, char32[] name, int targetSize) 🔗 Source


bool __Tango_ValidateSlotDefs() 🔗 Source


void __Tango_CheckOverlappingSlots() 🔗 Source


bool __Tango_ValidateSlot(int slot) 🔗 Source


bool __Tango_ValidateStyle(int style) 🔗 Source


bool __Tango_ValidateString(char32[] str) 🔗 Source


bool __Tango_ValidateMessage(int msg) 🔗 Source


void __Tango_ValidateSavedVersion() 🔗 Source

Tries to detect if a game saved with an older version was loaded.