tango_user.zh#

Functions#

void

Tango_Start()

void

Tango_ClearSlot(int slot)

bool

Tango_ReserveSlot(int slot)

void

Tango_SetSlotPosition(int slot, int x, int y)

int

Tango_GetSlotX(int slot)

int

Tango_GetSlotY(int slot)

void

Tango_ActivateSlot(int slot)

bool

Tango_SlotIsActive(int slot)

bool

Tango_AnySlotIsActive()

bool

Tango_SlotIsFinished(int slot)

int

Tango_GetFreeSlot(int type)

int

Tango_GetFreeSlot()

int

Tango_GetSlotVar(int slot, int what)

void

Tango_SetSlotVar(int slot, int what, int value)

int

Tango_GetCurrentSlot()

void

Tango_Sync(int value)

void

Tango_SaveSlotState(int slot, int[] output)

void

Tango_SaveSlotState(int slot, int[] output, int the_bitmap)

bool

__Tango_SaveSlotStateInternal(int slot, int[] output)

void

Tango_RestoreSlotState(int slot, int[] oldState)

void

Tango_RestoreSlotState(int slot, int[] oldState, int the_bitmap)

bool

__Tango_RestoreSlotStateInternal(int slot, int[] oldState)

int

Tango_ConvertFunctionName(char32[] name)

int

Tango_ConvertVariableName(char32[] name)

int

__Tango_ConvertName(char32[] name, char32[] type, char32[] prefix)

int

__Tango_GetConvertedName(char32[] name)

void

__Tango_PrintConstant(char32[] prefix, char32[] name, int value)

int

Tango_GetSlotScrollPos(int slot)

int

Tango_GetSlotMaxScrollPos(int slot)

void

Tango_ScrollSlot(int slot, int amount)

Function descriptions#

void Tango_Start() πŸ”— Source

Functions for the user’s use that don’t really fit elsewhere.


void Tango_ClearSlot(int slot) πŸ”— Source


bool Tango_ReserveSlot(int slot) πŸ”— Source


void Tango_SetSlotPosition(int slot, int x, int y) πŸ”— Source


int Tango_GetSlotX(int slot) πŸ”— Source


int Tango_GetSlotY(int slot) πŸ”— Source


void Tango_ActivateSlot(int slot) πŸ”— Source


bool Tango_SlotIsActive(int slot) πŸ”— Source


bool Tango_AnySlotIsActive() πŸ”— Source


bool Tango_SlotIsFinished(int slot) πŸ”— Source


int Tango_GetFreeSlot(int type) πŸ”— Source


int Tango_GetFreeSlot() πŸ”— Source


int Tango_GetSlotVar(int slot, int what) πŸ”— Source


void Tango_SetSlotVar(int slot, int what, int value) πŸ”— Source


int Tango_GetCurrentSlot() πŸ”— Source


void Tango_Sync(int value) πŸ”— Source


void Tango_SaveSlotState(int slot, int[] output) πŸ”— Source


void Tango_SaveSlotState(int slot, int[] output, int the_bitmap) πŸ”— Source


bool __Tango_SaveSlotStateInternal(int slot, int[] output) πŸ”— Source


void Tango_RestoreSlotState(int slot, int[] oldState) πŸ”— Source


void Tango_RestoreSlotState(int slot, int[] oldState, int the_bitmap) πŸ”— Source


bool __Tango_RestoreSlotStateInternal(int slot, int[] oldState) πŸ”— Source


int Tango_ConvertFunctionName(char32[] name) πŸ”— Source


int Tango_ConvertVariableName(char32[] name) πŸ”— Source


int __Tango_ConvertName(char32[] name, char32[] type, char32[] prefix) πŸ”— Source

Used by Tango_ConvertFunctionName() and Tango_ConvertVariableName()


int __Tango_GetConvertedName(char32[] name) πŸ”— Source

Used by Tango_ConvertFunctionName() and Tango_ConvertVariableName()


void __Tango_PrintConstant(char32[] prefix, char32[] name, int value) πŸ”— Source

Used by Tango_ConvertFunctionName() and Tango_ConvertVariableName()


int Tango_GetSlotScrollPos(int slot) πŸ”— Source


int Tango_GetSlotMaxScrollPos(int slot) πŸ”— Source


void Tango_ScrollSlot(int slot, int amount) πŸ”— Source