guizh_button.zh#
Variables#
const int |
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const int |
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const int |
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const int |
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const int |
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const int |
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const int |
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const int |
Functions#
int |
Button_Create(int parent, int tile, int cset) |
void |
Button_SetUserData(int id, int data) |
void |
Button_Draw(int id, int x, int y) |
void |
Button_OnMouseEnter(int id) |
void |
Button_OnMouseExit(int id) |
void |
Button_OnMousePress(int id) |
void |
Button_OnMouseRelease(int id) |
Variable descriptions#
const int BUTTON_TILE = 0
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const int BUTTON_CSET = 1
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const int BUTTON_STATE = 2
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const int BUTTON_USER_DATA = 3
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const int BTNSTATE_NORMAL = 0
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const int BTNSTATE_UNDER_MOUSE = 1
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const int BTNSTATE_DOWN = 2
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Function descriptions#
int Button_Create(int parent, int tile, int cset) 🔗 Source
void Button_SetUserData(int id, int data) 🔗 Source
Set data to send on click
void Button_Draw(int id, int x, int y) 🔗 Source
void Button_OnMouseEnter(int id) 🔗 Source
void Button_OnMouseExit(int id) 🔗 Source
void Button_OnMousePress(int id) 🔗 Source