gui.zh#
Variables#
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Variable descriptions#
const int GUI_DRAW_LAYER = 6
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Various GUI stuff.
const int GUI_CURSOR_TILE = 20500
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const int GUI_CURSOR_CSET = 7
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const int WIDGET_TYPE = 8
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0-7 are for widget use - increase everything down to GUI_Data[] to add more
const int WIDGET_X = 9
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X and Y are relative to parent if possibleβ¦
const int WIDGET_Y = 10
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const int WIDGET_WIDTH = 11
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const int WIDGET_HEIGHT = 12
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const int WIDGET_PARENT = 13
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ID of the parent of this widget
const int WIDGET_FIRST_CHILD = 14
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ID of the first child of this widget
const int WIDGET_NEXT_CHILD = 15
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ID of the next child of this widgetβs parent
const int WIDGET_PREV_CHILD = 16
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ID of the previous child of this widgetβs parent
const int WIDGET_FLAGS = 17
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const int SIZEOF_WIDGET = 18
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const int MAX_WIDGETS = 1000
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const int GUI_DATA_SIZE = 18000
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SIZEOF_WIDGET * MAX_WIDGETS
untyped[] GUI_Data π Source
GUI_DATA_SIZE
const int WINDOW_DEFAULT_BG_COLOR = 3
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const int WINDOW_DEFAULT_BORDER_COLOR = 1
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const int LABEL_DEFAULT_COLOR = 1
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const int SPINNER_DEFAULT_BG_COLOR = 1
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